A top-tier creative group focused on digital, interactive, game, mobile and emerging services. 50+ IPs. AAA pedigree. Yours to work with.
or creating new visions together
Founded in 2002, Limited Slip Studios is a top-tier creative group supporting digital, interactive, game, mobile, and emerging services. We have contributed to over 50 IPs across AAA design production, from pre-production art through finish output.
Being collaborative, we apply practical solutions to complex problems and keep your project on target. So you don't have to.
Over 50 shipped IPs. Decades of combined AAA studio experience. We bring proven talent to every project. No guesswork, no shortcuts.
Great work starts with the right priorities. We balance time, budget, and quality, and we hold that standard from first concept to final delivery.
Your success is ours. We treat every project like it has our name on it, because it does. On budget, on time, and built to last.
Full character and environment art pipeline. Concept art, 3D modeling, rigging, texturing, and animation for any platform or engine.
Unity, Unreal, and proprietary engine integration. Gameplay engineering, tools development, and technical art support across all stages.
Interactive and visual design for games, apps, and web. UX/UI flows, brand identity, marketing materials, and production packaging.
My industry adventures began more than a decade and a half ago. Since then I have come to value relationships as my most notable accomplishment. Any of my success is but a reflection of their respect, trust and diligence; and they continue to inspire me.
I work on artistic and technical aspects and enjoy both equally. You can always find me tinkering with the latest and greatest, seeing how and where things fit. As tech is a big part of my work for our Studio, I am constantly looking for ways to keep relevant in regards to how we provide solutions. My love of tech is likely the result of the variety of projects I have had the opportunity to be a part of, in areas of product design, interactive training, military and simulation, architecture, and gaming.
I've been drawing and sculpting pretty much most of my waking moments since as early as I can remember. When I began my career, I was doing independent comic work around the Michigan area where I grew up. Later, I moved into the educational software industry, which eventually led me to video games for the better part of the last 2 decades. I continue to hone my artistic skills in as many areas as possible.
Drag to rotate the interactive models below. Each is a KeyShot image-sequence turnaround, real production assets captured at every 12° of rotation. Click any card below for the full interactive viewer.
A diverse roster of studios and brands that trust Limited Slip Studios to bring their visions to life.
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